Maiths Trin: The expansion of civilization.

Goblins wiped out, Check
We should have collected ears. :)

The remainder of the Goblin Lair was cleared out, a number of goblins were killed and loot was brough out. The Party returned to town and bought a home and became a Real Adventuring group.

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North to the Caves of Chaos.
Bloodied

The Brave adventures of no name have travel to the new found caves, there they encountered coblins and learned of at least a Ogre also residing in the caves but little else about the other caves that can be seen in the revines sides.

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Welcome to the Barony of Maiths Trin.
Arrival of the new adventurers

The Barony of Maith Trin lays before you, the bustle of the Town at the base of the keep is considerable. The Keep is stone, largely from the local mountains anad transported here by magic at great cost to the kingdom. The Baron is Nigel Fritzrathen, a bastard son of the current King and the general that successfully drove the Orcs deep in the Horde lands. He a gruff get things done kind of noble. Most consider the Barony to be an attempt to keep him from trying to take the throne on his father’s death. He much more experience than the legitimate children of the King, being nearly a decade older.

The Town is protected by a Wooden Palisade, there are plans for a Stone wall but the money required to do so isn’t forth coming as much as the keep’s was. still some work is being done on the south side. In the village there are the basics, a Weaponsmith, a Armoursmith, three Inns, a Tavern, Adventurer supply shop and general store and a couple of craftsmen and women. At the south end there a number of locked barrack like buildings, that are for the farmers if the mass Orc attack.

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